To demonstrate my Roman cunning, I settled for giving my opponent Al a chair slightly more uncomfortable than my own. Al brought his brand new Carthaginian army and the question on everybody's lips was, could Monty possibly lose as the Romans? The fact that everybody asked me this question before the game was not an encouraging sign.
The initial setup presented me with a problem. I had a large farm field in the middle of the table to contend with. Roman legions do poorly in anything but open terrain. Marching a legion through the farm field would delay my entire line of battle so I decided to deploy my Italian Allies in the center. Being Medium Foot, my Italian Allies had the ability to move and fight with impunity in uneven terrain like a farm field. Unfortunately, they were also my weakest units.
|Someone get those fellows pants!|
|Roman velites tackle the non-business end of the elephants.|
|Closest thing to a double development I saw.|
1. Don't put your weakest unit(s) in the center of your battle line. Put them on the flanks or in reserve where they can't cause too many problems.
2. Cretan Archers are expensive but fantastic. They had a hand in breaking two battlegroups.
3. You can only deploy 16 bases of Upgraded Veteran Legionaries in the Mid-Republican Roman list. Arggg! Reading fail on my part! My list had 24, which means the match goes to Al!
Other matches today included Bruce's Byzantium army versus Clay's Teutonic Knights. Unfortunately, a flank march with the Knights did not come off properly, contributing to the game going to Byzantium.
|Al tells his dad Brandt that he should have brought Romans.|
|Elephants could not save the day for the Numidians.|