SCENE 1 Judge Barker Must Die!: The banditos are out to kill Judge Barker as he's sentenced one of their brethren to hang. The Pinkertons must keep the Judge alive and kill 2 of the 4 banditos. Hugh took to banditos like a duck to water. Plethora of Pistols meant his pistol-armed bandits never ran out of ammo. Ambush let him remove a bandito from the table and bring him back later in the game. Using Ambush, his shotgun armed bandito became the Grim Reaper. One by one, my Pinkertons fell to the shotgun and then Judge Barker fell too. Scene 1 to the banditos and I do hope the Agency collected in advance for this job!
|A sleepy Western town.|
|Deploying in front of the Undertaker's Office is never good.|
|Banditos pop an ambush. The Judge can run but cannot hide.|
|"4 large coffins, please. To go. "|
|Business is booming.|
|Pinkerton down. Pinkerton down.|
|"I'm afraid there's been a terrible misunderstanding, Mr. Muerte!" BLAM!|
The wagon made it to the table's edge before a bandito rifle dropped my driver and halted the wagon. I sent a Pinkerton agent to replace the driver but he went down in a hail of bullets, as did my witness. With my Pinkertons failing to keep the Judge and the witness alive, I'm forced to change the agency motto from "We never sleep" to "Bad stuff happens!"
|Things get hot from the start.|
|The well sited riflemen caused us no end of difficulties.|
|The banditos sweep the "Whose hat is bigger?" contest.|
|Last Pinkerton standing.|
|The "forever" siesta.|
Outside of Rogan's Bar, I had a run of good luck when my agent dropped 2 banditos in cover over 2 rounds of shooting.
|Now you see 'em.|
|Now you don't.|
The new gangs were a blast to run and I must say I like Dead Man's Hand more with each play. It is fast yet challenging with so many options on a well set table. The 3 scene structure builds a colorful story and energy for the Big Showdown. The clever activation system keeps both sides guessing and plotting. Lastly, the game goes well with beer. What more could you ask for?
|This woman means to kill us, boss!|
|Hiding in the alley by the Thunder Box.|
|A small queue builds outside of the Thunder Box.|