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Wednesday, October 15, 2014

Cuts You Up - Dacian vs. Roman AAR

I finally got my Dacians on the table against their mortal enemy, the Romans [insert "boo" and/or "hiss" here]. I painted them specifically to counter the many Roman armies I face in our Field of Glory group.  Now comes the test-will the Dacians beat the Romans and become my new favorites? Or will they suffer the fate of my other "barbarian" armies and get stomped?  No pressure boys, win or go to eBay!

My friend Mark brought his Romans down for the test. Setup saw a village (by Lurkio) split his deployment in two. The Roman army is mostly drilled superior troops in armor, small but tough as boots! Being average and unarmored for the most part, the Dacians were nearly twice as numerous as the Romans. This was a classic Roman quality versus Dacian quantity match-up.

Dacians have a couple of good plays in their army.  The first is their Sarmatian cavalry, some of the best in this era.  The second is their superior falxmen, wielding two-handed swords. In melee, the falx neutralizes the Roman armor bonus and their superior rating means falxmen can stand toe to toe in combat.

My left wing was made up of falxmen and Sarmatians.  My right wing was rubbish javelinmen supported by archers.  Sarmatians lurked on the right wing too, looking for an opportunity to bolster or get stuck in.  






Mark let my barbarians come to him as he looked for opportunities to get my army out of alignment. I sent both wings straight at the Romans.  Mark was concerned about my column of skirmishers heading for his camp so he moved to cut them off.  The skirmishers responded by veering into the village, where their movement was reduced.

A fierce charge by my falxmen locked up our lines and I threw both of my generals in front. With overlaps, superior falxmen and leaders, the Dacians bled out the Roman Lanciarii and auxillary. The Roman cavalry withdrew in the face of my Sarmatians, javelins and falxmen.  Soon, it was just the legionnaires staring down my bloodied falxmen. Roman cries of "Put on a shirt!" and "No shirts, no service!" could be heard up and down their line.  My falxmen yelled back "You're luck we're wearing pants!" and "You should see the Galatians behind us!"



On my right flank, I advanced at full speed.  The birds were singing, and my Dacians too. We had twice as many warriors as the Romans.  What could possibly go wrong?  Well, everything! Fighting a legion straight up is tough.  Fighting a legion backed by archers turned out to be impossible for my lads. My Dacian javelinmen didn't just lose in impact, they lost in spectacular fashion.  In Field of Glory, combat is generally a grind with units slowly cycling down to broken.  I suffered a double drop in morale in impact. I lost the ensuing melee and both units routed in a single turn!  All was not lost.  By running, I managed to get a nice shot of the Dacian shieldwork as they ran back towards me. Well done, that!



Insult to injury, Mark skillfully used his skirmisher to drag my Sarmatian cavalry into rough terrain and out of the game.  Well played by Mark and poorly played by me.
Back to the left flank, a unit of falxmen charged and defeated the Roman cavalry in a straight up fight.  This time it was Mark who suffered a double drop in morale and the loss of his cavalry cleared out the only unit supporting his legion's right flank.  My falxmen charged into the legion, shedding bases in impact.  Both sides locked up in a multiturn melee that went on and on. And on.

Just as the legion got the upper hand by routing half my falxmen, the Sarmatians got in a flank charge that broke the legion.  I then sacked the Roman fortified camp with a roll of 6.  With that, the Romans hit their break point and retired from the field.  Victory Dacia!
It was a close run thing.  My right flank crumbled in one turn and my archers were going to get rolled by Mark's fresh legion.  My camp was completely undefended with the collapse of my right flank. Another turn and the Romans would've had the win.  The Sarmatian charge saved the day for the Dacians.  I must remember to hold my javelinmen back in future games as they're simply too brittle to go toe to toe. Maybe I'll put them on a hill, in a fort or hide them away for the game.  The falxmen are as tough as I'd hoped.  They're down to the Romans in the impact phase but fight even in melee. With numbers and a general up front, they look like a match for the legionnaires.

To celebrate my rare victory over Roma, here's Peter Murphy's paean to Dacian falxmen, "Cuts you Up."

Wednesday, October 8, 2014

Breton warband for SAGA

In the 4th century, Bretons serving in the Roman army were posted out of Britannia and into Amorica (Brittany). To escape Anglo-Saxon and Scoti invaders, a second wave of Breton settlers followed. Charlemagne subjugated the Bretons for a time. A combination of Breton revolts, military victories and devastating Viking raids forced the Franks to eventually concede the independence of Brittany. Somewhere in there, Breton King Morvan fought a personal combat with a Frankish chieftain that left both dead.  I'm not entirely sure how the opposing armies squared that unexpected result.

The 10th century saw a Breton campaign to drive out the Norse who settled on the Loire River. The Bretons and Normans were at war for a time but that didn't stop them from serving in William the Conqueror's left flank at the Battle of Hastings.  Breton history is enough to make your head spin!


In SAGA, Breton levies and mounted troops are javelin armed. Their battle board has 8 shooting abilities and I've been studying to see which stack well before my first game with them. Bretons suffer a -1 to their armor in melee, which means I'll stick to shoot and scoot tactics.

These figures can pull triple duty for me. First, I'll run them in SAGA as a Breton warband. I can also port them into Crescent and the Cross to buff out a Spanish army. Lastly, I can field them in a Hail Caesar Norman army. Portability for the win! 




All figures in the warband are by Gripping Beast, topped with LBMS shield transfers painted in.  I'm tempted to paint the hero King Morvan in a chariot. For now, I do like the look of this warlord hunting the battlefield with javelin in hand and no helmet! Those are the kind of risks that men respect.  They're also the kind of risks that get you killed in personal combat.   
These figures looked a bit dull at the finish line so I added a 2nd highlight to make them pop. You must look good to feel good and I do hope these javelinmen are feeling good right now.



I painted this warband while listening to Marc Morris' The Norman Conquest audiobook. It's fantastic overview of the conquest of England, and most of SAGA's "Heroes of the Viking Age" make an appearance in the book.  Its a perfect companion piece to SAGA gaming.

Sunday, September 21, 2014

SAGA Storm

SAGA Storm Day at Fantasy Flight Game Center came and went, and  what a day it was! The organizers brought 12 themed battleboards, each with a scenario. More than 24 SAGA players turned out to throw dice, tip beers and have a great time playing SAGA.  This was my single favorite day of gaming ever and I've had some great games in my lifetime. Take a look at some of the tables Eric Hagen, John Stenz and Jason Meyers put up.  I only wish I could have played them all.  
You know its going to be a great day of SAGA when your first opponent is an honest-to-goodness Viking named Tor. We played The Challenge twice on account of  Tor smiting my Norse-Gael warlord in a first move strike with Viking berserkers. We rebooted and ran the scenario again with my Norse-Gaels going first. Thanks for the do-over, Tor! 
In my 3rd game, I played my old friend Mark and his Pagan Rus.  Fighting in the mountains was a natural for his Rus and my Norse-Gael went down to defeat.  Mark bought me a consolation beer so all hope was not lost.   
Next up was the Shores of Normandy with a custom Breakthrough scenario that saw each side trying to fight through the other.  The beer must have contained some magical properties as I had a great run in the late game, coming up with a victory against John's tough as nails Scotsmen.  

By dinnertime I was starting to wear down.  After a big cup of coffee, I threw in for the Grand Melee- 5 Viking type warbands on one side versus 5 non-Viking factions on the other.  In the Wooden Oaths scenario we were playing, it's one side against the other for 3 turns.  After turn 3, it becomes a free-for-all with points scored for kills.  Each side of the table ran their battleboards simultaneously, allowing us to complete this epic megabattle in just over two hours.  

I got 5 games in with my Norse-Gael warband.  I got to see a lot of my old gaming buddies and meet a lot of new SAGA gamers.  I can't wait to do it all again and with any luck, I won't have to.  We're talking about setting up a SAGA group to keep the energy and good times rolling.  An naturally, I'm thinking about painting up a new warband.  Thanks once again to the organizers and to everyone who turned out!  

Wednesday, September 10, 2014

Flemish Mercenaries

First up today are 8 Flemish mercenaries by Gripping Beast.  Famous for their heavy spearmen, the Flemish served as mercenaries for the Franks and Normans. At the Battle of Hastings, they were part of William’s army. After the conquest of England, they offered their services to local magnates.   

In SAGA,  Flemish mercenaries can be included in a warband as Swords for Hire. The Flemish are 8 foot warriors with an Armour of 5, reflecting their heavy equipment and formation. Their movement is reduced to S in open terrain and they do not generate Saga dice. The Flemish may be activated once a turn for free. They do not benefit from any SAGA abilities. Lastly, when engaged in melee by an enemy unit or are the target of a shooting, the Flemish are treated as being in hard cover. In short, Flemish mercenaries are a slow but powerful defensive unit, useful for holding objectives and terrain.




A few weeks back, fellow blogger and painter Iowa Grognard asked if I'd paint these for him. Having followed Jeff's AWI painting for years, I was thrilled to do so.  Jeff and his wife both play SAGA and he anticipates a bidding war for the Flemish sellswords. To round out the job, I also painted two Anglo-Saxon warlords.  Basing was left undone so Jeff can match these to his current collection. Thanks Jeff for this splendid opportunity.  It is a lucky man who shares this hobby with his spouse!

We're 2 weeks away from the start of fall, a season routinely cut short by winter here in Minnesota.  I've been on the hunt for winter painting projects and I found a good one. This lot traveled all the way from Denmark to get into my painting queue. I've painted up a bit of WW II for Chain of Command but none of it ended up in my own collection.  This is my first step to fielding a WWII force and also putting Chris Stoesen's "In the Name of Roma!" to work in an East Front campaign.  

Wednesday, September 3, 2014

Riders on the Storm

September 20th is the SAGA Storm, an all-day SAGA event at Fantasy Flight Game Center. Organizers Eric Hagen and John Stenz are porting their experience running Games Workshop events into SAGA and the results to date are impressive!
Eric created a game day T-shirt and dice. I'm in for both, of course. My only worry is that wearing a T-shirt will clash with my plan to dress Berserker-style for the day.  Eric is a master painter, battleboard creator and terrain guy. He's got 10 themed boards ready for the event, each for a specific scenario.  You might find your warband raiding or defending a Viking village, escorting livestock through the Scottish highlands or fighting on the shores of Normandy. That's only 3 of the 10 scenarios!

John and his wife are master tournament organizers. When I saw John's 40K tournament this spring, I was awed by it's size, professionalism and organization.  35 tables preset with wonderful terrain, pro-painted armies, close to 100 attendants, digital clocks, organizers on the floor and loads of swag. In contrast, we can hardly get 6-8 guys out for our historical game days. All the hard work is paying off as interest in the event is very high. All signs point to an amazing day of SAGA, great company and beer.  I can't wait!

I've been running my Norse-Gael warband to warm up for the big event.  In what may be a sign of things to come, I'm finding it hard to earn a victory with these barefoot fellows.  The NG battleboard requires good dicing during personal challenges to unlock many of their abilities. Clearly, I need to get my hands on Eric's new SAGA dice because the ones I have are broken.

There is nothing quite like a big event to power up one's painting mojo.  Even though I have WW II and Old West aging out in the queue, I'm sticking to my Dark Age painting for a bit longer.  For the last 16 Norman warriors, I chose a Reconquista color scheme.  That makes these a down payment on my future Spanish warband for Crescent & the Cross.



Just when you thought you couldn't possibly look at another Spearman, I've got an angry band of Flemish Mercenaries on the tabletop with a few Anglo-Saxon warlords thrown in.  There is a story behind that, and I'll save it for my next post.