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Monday, February 18, 2013

16 Viking Hirdmen came knocking on my door

In Saga, the Hirdmen are your best troop.  They're expensive but tough as nails and able to deliver a knockout blow.  I  assembled these with sword & axes to differentiate them from my spear armed Bondi warriors.

These were primed black, drybrushed chainmail, block painted, washed and highlighted.  Skin was done with the excellent Foundry triad for skin tones-Flesh shade 5A, Flesh 5B and Flesh Light 5C.  This is going to be my go-to combo in 28mm. I can see why the Foundry triads are so popular.  They take the guesswork out of jumps between the base color and the first and second highlight.  If I were to add more Foundry paints to my paint bench, I'd have to swap them out of the paint pots and into droppers.  The amount of work that would take puts me off the idea for now!


The LBMS shield transfers look brilliant as usual.  Here's a final shot of them massed up.  Knock, knock, Vikings calling!

I think Saga is going to get heavy rotation on the tabletop this year.  When I was shopping at The Source Comics and Games, the clerk asked me what I was working on.  I told him I was finishing a Viking warband for Saga and he replied that I was the 3rd person he'd spoken to who was working on Saga. 

Next week, for the first time ever, I'll take a Dip with 12 Gripping Beast Viking archers. I was hoping for the Swedish Bikini Team but you have to go with what you've got!  

Friday, February 8, 2013

You never forget your 1st - Saga warband!

Thanks to a sprawling collection of Vikings and Normans I scored at Bartertown, I've got a bunch of Saga painting under way. It's a nice change up from my 15mm work and soon, our club will be taking the Saga plunge!  My first warband is made up of Gripping Beast plastic Vikings. GB plastics are a treat, with tons of options off the sprue.  I'm following the Dark Ages Color Palette created by John at the 1000 Foot General blog.  It' hard to stick to muted colors but I think I managed. Thanks John for doing the heavy lifting for the rest of us!

Berserkers-1 Point.  Berserkers are best portrayed as shirtless, even pantsless, madmen running around in an animal's hide.  For the purist or pedantic, grab a box of plastic Celts and do a Viking headswap.  Boom, you'll have a shirtless madman.  You won't be able to use the 2 handed Danish axe though.  I love the look of these guys with a huge axe so I used my GB fellows.  Throwing 4 dice per figure in combat, my Beserkers are going to tear up the house!

Burkhard from the excellent dhcwargamesblog, gave me his advice on fielding berserkers:  Those are the men you need to perform a surgical strike (but they will most likely only survive one or two of those) that can serve as a game winner. Hide them behind a unit with higher armor values until they get close if your opponent has ranged weapons.  Sounds good to me and thanks for sharing, Burk!
Soon, you too shall be painted!

 Sven's Tree Removal,  at your service!  

Sorry boys, the pantsless berserkers got here first.  
Bondi Warriors-2 Points. Not much to say about except they went down well.  At the finish line, I realized they'll be handled roughly on the tabletop so I brushed on a protective coat of Future acrylic polish followed by Liquitex Matte Medium to take the shine off.  I did think about freehanding shields but I was desperate to get my first warband on the table.  Shields are the excellent LBMS transfers.




After years of painting 15mm, I confess that there's something deeply satisfying about working in a bigger scale. With a larger canvas, you reap a greater reward.  It's much slower going, in part because I've hardly worked in this scale in years.  Some of my 15mm color combos don't scale up well but with as many figures as I have to paint, there's time enough to crack the code! Skol Vikings!

Sunday, February 3, 2013

Creating Corvinus' Carpathian camp

Sometimes, you just get lucky.  When it happens, it's best to smile and say it all went according to plan.  You can't see it but I'm smiling as I type!

Rummaging  through my hobby supplies, I discovered I didn't have a medieval tent for my Later Hungarian camp but I did find 2 Essex wagons.  I added cardstock and 15mm Baueda ancient supplies to load out the empty wagons.  I then tried to make a supply train with the 2 wagons but even corner to corner, I couldn't fit them both in the footprint of this Field of Glory camp.

As a fallback, I decided to try capturing the flavor of the Carpathian mountains.  I remembered I had a large piece of bark socked away and bark worked well in my last 3 camps.  So, it was back to the bark!  I cut the bark  at a 45 degree angle to created a switchback that allowed both wagons to fit into the camp.  I used Durham's Rock Hard putty to raise up the rear section of bark and hold it all together.



I primed in black and highlighted up with browns but brown failed me at the finish line.  Once I set the brown wagon with brown horses, brown supplies and brown driver on a brown mountain, I knew I had to start over with a different color. Ouch!  Out came the black and I repainted the mountain in 50 Shades of Grey.  My painting adventure bore no resemblance to the trash novel that's a such a hit with bored housewives, or so I'm told.

The 2nd wagon made the camp very crowded so I put it away for another day.  I used Vallejo Burnt Sienna pigment plus a glaze to make the oxidized runoff.


I used to dread making camps for my armies, putting them off until the very end.  The fact that I had fun with this one means I've finally whipped this bugbear. Bark has turned into my "go to" product for camps lately!


Friday, January 25, 2013

The Sultan Smiles! A Maurice AAR...

Maurice is a big hit in our group, so much so that we're into our 2nd campaign since August.  There are many things to love about the game but the campaign rules are genius. The campaign allows a player to:
  • Write a back story for your army, leader and war if you like.  
  • Choose the kind of army you run by purchasing National Advantages.  
  • Deliver smack between battles and change up sides frequently. 
  • Write clever AARs in character to share with the rest of the players.  
The campaign also gives a narrative, energy and game to game results that are absent from a one off match.  Our group is so hooked that we've managed a game every 2-3 weeks.  Being a family man, it's no easy task to sneak out the door for my games.  When my wife pointed out I was gaming two weekends in a row, I replied "but this is a campaign game" and it worked!

I was playing Hugh in this match and by the way, Hugh had never lost a campaign game.  To prepare for my big showdown,  I read the rules cover to cover and filled up a notebook with tips and ideas.  I also got practice games in and brainstormed with my sparring partners.  So, how did my training and  hard work pay out?

The game had a promising start when I won the scouting role and was able to choose to defend.  6 pieces of terrain went down and Hugh made a point to drop his terrain in my deployment zone to mess me up.  The village, marsh and woods cut my deployment zone in half so I shoehorned my army into the right half of the board.
In addition to being a stone cold killer, Hugh has a spectacular Coalition army made up of French and British troops.  A 00 or 000 brush was burned up painting these handsome lads and all of their piping.
 
My Ottomans wedged themselves into a double line between the two villages while my cavalry held in reserve.  The boys in red are my Guard units, The Sultan's Own.
In the early game, Hugh swung his army out in parade formation and formed up just outside of musket range.  I declined to bombard with  my cannons in order to load up on cards.  That turned out to be a wise decision indeed!
If you're going to knock off the Big Dog, you need some luck and luck was with me in the early game.  I pulled 3 Event cards that I quickly put to use.  First, I played "That's Not on the Map!" to drop a marsh in his line of attack on the village. Then I played "Confusion" to march one of his Guard units out of line and into the marsh in canister range of my cannon.  Then I played "Heat of the Battle" to charge his weakened Guard unit into two units of The Sultan's Own, destroying the flower of his army.    
These 3 event cards put Hugh back on his heels.  He pulled his infantry back to reorder and realign.  At this point, I was tempted to come out of my defensive position and try to grab a decisive victory but I resisted.  
Hugh made a valiant attempt attempt to work my flank but the woods and my reserves on the other side made sure his push came to naught.

In the spirit of a gentlemen soldier, I offered Hugh terms near the game's end.  In perfect character, Hugh replied sharply that he had no interest in terms but he was willing to accept my surrender! 

Night fell and with it came a a minor Ottoman victory with an epic point for the carnage inflicted on the infidels!  Two games into the campaign, the village bells rang to celebrate the amazing fact that Sultan al-Adin is undefeated! !  

Sunday, January 20, 2013

36 Knights! - last of the Hungarian heraldry

During the medieval era, armor was sometimes "blackened" in order to protect it from rust.  Blackening consisted of coating the armor with oil and burning it off or boiling the armor in oil until the oil cooked into the steel and then burning off the excess. Armor which is painted or lacquered black gives the same visual and also provides some anti-rust protection as well.

Thanks to a combination of Google and a fellow blogger in Turkey, I found the artwork of Hungarian knights below.  In each instance, the artist chose to show portray Hungarian knights in blackened armor.  It's up to us to guess whether it was painted, lacquered or blackened on!

As I discovered when painting the Royal Banderium, painting black knights in 15mm is a tricky business.  My version consisted of priming the knights black and then painting them with a Vallejo Gunmetal + Black mix.  I then drybrushed lightly with Gunmetal.  I was sorely temped to work up the brightness from there but that would defeat the point of painting black(ish) knights!

Painting heraldry consisted of me clicking through a Hungarian website until I found an icon I could paint.  Then I'd wheel my chair over to the painting table to do paint it, one shield at a time.  Underneath those shields are a few notable failures.  Hats off to you fellows who paint medieval armies and heraldry exclusively!


Once I started basing these up, I discovered that swords and lances covered up the shield of the figures to the right, obscuring a portion of the effort.  Arg!  That would not be a problem with Impetus basing!






All Essex figs.  Commanders and camp to finish this project up and then, it's Saga time!

Sunday, January 13, 2013

Heraldry - Szeklers Style!

The Szeklers were a key component of the Hungarian Black Army, providing them with thousands of lance and archer armed horsemen to defend against the encroaching Ottoman Empire.  These superb horsemen were the perfect foil to the Ottoman Akinjis & Timariot horsemen as both sides could employ shoot and scoot tactics.

Thanks to Google Chrome's translator feature, I was able to find a Hungarian website featuring medieval Szeklers heraldry HERE which were put to use below.

There are a few that didn't turn out well but my rule for painting heraldry is, "if it looks better than a blank shield, move on!"  I did sprinkle in some geometric patters just to keep this from taking all winter.

I primed horse and rider in the horse's base color with Army Painter colored primer.  Then I washed the horse in Devlon Mud and subsequently painted the highlight color onto the horse very neatly, taking care not to slop onto the tack.  That way, I could paint the tack in a highlight color and the shadowing from the Devlon Mud remained intact.  This is much easier than painting the tack in black and then painting a color over the top of the black.  I'll be keeping this trick in my stable!







The number of photos is a bit indulgent but with 48 figures in 4 units of 12, I don't want to rush these fellows out the door. In Field of Glory, 4 units of Superior sword-armed horse archers will be Death in the Saddle.  I can't wait to get them on the table and demonstrate it. Brandt, get rrrready to rrrumble!

Sunday, January 6, 2013

In the Saddle-Hungarian Light Horse

The challenge to painting a Later Hungarian army is that once you've finished your foot troops, you've done the easy part.  The cavalry contingent is 100+ strong with shields, heraldry and knights.  The upside is that Essex horse are a joy to paint, even when you get to  #99.

Hungarian Light Horse: Hungarian light horse is nothing special in the Field of Glory Hungarian army list but it is a mandatory pick.   Much like the Union cavalry at the start of the ACW, I suspect these fellows felt the pangs of being second best as the Szeklers light horse teased or even mocked them.



Szeklers Light Horse:  Armed with bow and sword, these superior horsemen will be hard pressed to find their equal.  They'll generally outclass the enemy light horse.  +5 points for the stylish caps with a feather in them!




I think the sand colored ballast helps the horse shine.  I used 4 or 5 shades of brown with these and the light basing lets the various browns shine through.   

Wednesday, January 2, 2013

Looking back, looking forward

Looking back, I keep a running tally of the figures I paint based on troop type, scale and project. In 2012, I painted 1,453 figures in 15mmTo achieve this mark, I've forsaken almost all of my other hobbies and interests for painting. A man can only serve one Master and he calls me loudest from the painting table!

Impetus 
Mid-Republican army: 217
Pontic army: 162
Gallic army: 206

Maurice
Ottomans: 164

Field of Glory 
Ancient Spanish army: 262
Later Hungarian army v2: 218
Later Hungarian commission: 110
Ancients odds and ends: 90 

Looking forward, I took the Saga plunge.  A fellow was dumping his Saga projects on Bartertown and I snapped them up.  By my count, it's enough Normans and Vikings to paint up 3 warbands for each side.  

Over Christmas break, I started with the plastic GB Vikings.  This is old news for many of you but the Gripping Beast plastic Vikings are fantastic.  Great models, lots of options and a great value with 44 figures costing only $32.

I've limited the color palette and intensity for the first batch of Vikings. I'm going to have to decide whether to use LMBS shield transfers or paint shields from scratch.  I've got 200+ figures to paint so maybe I'll put the time into figures and not shields.  I also grabbed a tin of Army Painter Strong dip.  I've never done AP dip so for one of the warbands, I'll give this a try as well.    

The 4Ground Saxon hovel has been reviewed on other blogs but I thought I'd give this excellent product a quick shout out.  The kit is fully assembled in less than 30 minutes!  I'll be getting a few more of these.  

What new projects have you got under way or queued for 2013?